Sacred Seal: Even Atk Wave / Swift Sparrow / Death Blow / Brazen Atk/Spd / Flashing Blade Passive C: Odd Atk Wave / Player Preference Passive B: Desperation / Windsweep / Watersweep Passive A: Swift Sparrow 3 / Flashing Blade 4 The Quickened Pulse Sacred Seal does not provide the safety against Vantage, but it does allow for Young Merric to have even less external aid to help set up his AoE Special. The Hardy Bearing Sacred Seal can completely shut down Vantage, which is a common counter to AoE builds that frail units such as Young Merric often fear, and as such is recommended greatly.The C Passive is mostly up to preference for this build, Wave Skills make a return for a self sufficient way to achieve Young Merric’s alternative condition to activate Winds of Change, while Time’s Pulse is an option that can help Young Merric require less setup to begin his AoE Special offense.Life and Death is the A Passive of choice for giving Young Merric as much displayed Attack as possible, while Special Spiral is mandatory in the B Passive for this build’s consistent AoE Special spam.Blazing Wind is simple and easy to use, while Blazing Light can be useful when Young Merric is part of an Aether Raids Defense Team as the AoE pattern can help catch most support units off guard. A Blazing AoE Special is recommended for damage maximization, and the type of Blazing AoE Special is mostly up to preference.Any Flaw stat to Merric’s defenses can be taken, but a special shout out to an HP Flaw is given as having lower HP can help Young Merric be affected by Infantry Pulse support for easier setup. As this build is more concerned with maximizing Young Merric’s damage in a single strike, as well as the fact that AoE Specials utilize displayed Attack for their calculations, an Attack Asset is recommended. Young Merric is perfectly capable of a strong AoE Special Spiral build thanks to Winds of Change carrying a Slaying effect.Sacred Seal: Hardy Bearing / Quickened Pulse Passive C: Odd Atk Wave / Time’s Pulse / Player Preference If Odd Atk Wave is being used in the C Passive, the Even Atk Wave Sacred Seal can be used to give Merric a displayed Attack bonus on both Odd and Even turns. The Sacred Seal slot has multiple options, the Swift Sparrow Sacred Seal can improve Merric’s Attack and Speed even further, while the Death Blow Sacred Seal gives more Attack at the cost of not giving Speed.Young Merric’s C Passive is very flexible, though a Wave Skill such as Odd Atk Wave can give Merric a displayed bonus to his stats even if he is nowhere near his team, excellent for those situations where he has dropped below the HP threshold for Winds of Change.Watersweep can be taken over Windsweep if Young Merric is concerned more about taking out other mages or dragon opponents and is entirely up to preference.Winds of Change will even let him follow-up despite Windsweep’s self-inflicted follow-up block so long as he meets the conditions for the weapon. Much of Young Merric’s default kit works wonders on this build, as Swift Sparrow 3 already pushes his Player Phase offensive stats to further levels, while Windsweep allows him to attack physical units that can counter attack freely so long as he has higher Speed than them.Be sure not to run Young Merric with allies that work around low HP Skills, as Righteous Wind will more often than not heal those allies out of their Skill’s HP conditions. Merric’s unique Special, Righteous Wind, not only keeps Merric healthy for his HP threshold but it also can keep the rest of his team healthy with its special healing after combat.Dropping any of Merric’s defensive stats as a Flaw is ideal to preserve Merric’s Attack and Speed. A Speed Asset gives Young Merric a further boost to his already sonic Speed with a Super Asset, though an Attack Asset will work just fine here as well.This build plays around the conditional Null Follow-Up effect that Young Merric receives if he is above 50% HP, or has a displayed bonus to one of his stats. While not quite a full fledged Knight of the Wind with Excalibur, Young Merric proves to be a mighty warrior with the combined forces of Winds of Change and his unique Special Righteous Wind. ![]() Sacred Seal: Swift Sparrow / Death Blow / Even Atk Wave Passive C: Odd Atk Wave / Distant Guard / Player Preference
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